Furthest I was able to get was the 4th room in loop 3. Those lines of tiny guys are pretty deadly lol. Putting shields on the normal enemies is diabolical, but also a great choice, ngl
Presentation was great overall. Visuals and audio were both wonderful. Loved how clear and readable things were in general. Especially loved the little health bars around the enemies.
Part of me wishes that there was some sort of aiming reticle or just something to help aim. That said, a lot of the fun of the game was me trying to figure out how aiming actually worked, so maybe it's for the best that the current system is the way it is.
One thing I'm not really a fan of though is the game's camera system. If anything, getting attacked offscreen was one of the main reasons why I died sometimes.
Still, all in all I'd say you still made a great game here. Great job overall