I wish there were more levels! There’s a lot of potential here for interesting puzzle design, and the game felt like it was just ramping up. I understand that’s tricky in a game jam, though.
I liked the visuals as well, they’re very Monument Valley. The geometry-based puzzles remind me a bit of those games, too. One critique is that the controls are assigned a bit weirdly - W moves you forwards from the characters’ perspectives, which makes sense, but that happens to be much closer to right/left from the player’s perspective. I died several times because of this. I also found it a bit tedious swapping back and forth constantly to compare tiles, but that’s mostly just a consequence of the main mechanic.
Overall, a nice mini puzzle game. Well done!