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(1 edit)

Thank you!! I definitely went a little overboard with the writing, at the detriment of every other aspect of the game lol. This is the first time I wish I was working with a more experienced level designer or overall game dev, because I thought the stealth concepts I had were great, but just took way longer to implement than I had time for. It ended up being very rudimentary, but as long as there was some level of challenge while also being able to actually gather some intel and choose the right prompts, I'm satisfied!

I appreciate that feedback, I think NPC movement is gonna be my main focus in any future stealth game. That's like stealth 101 is having some sort of dynamic movement from your NPCs lol. Thank you again for taking the time to check it out, and I wish you & your team the best of luck in the game jam! I expect to be seeing y'all on the top of this game jam very soon