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Dang thank you for the thorough feedback! I'm glad it felt like you actually got to read the characters' story but had to struggle for it a little bit. That was the most difficult part for me, was trying to balance how to give you the intel but still make you work for it. I definitely needed some more playtesters and iteration on that!

I'm glad you liked the "phone booth" that definitely isn't a bookshelf ported from the main game I'm working on lol. I definitely overcommitted on the writing, and since this type of gameplay was new to me I ended up with very little time for art/SFX. So I can live with those being the weak points, as long as the narrative was cool!

Thanks again for trying it out, and best of luck in the game jam!!