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If only it had a bit more polish it would be one of the brightest diamonds at this GJ

Overall: ★★★★☆

Creativity ★★★★★

A game like no other in this GJ. Theme used perfectly and what I love most unexpectedly

Enjoyment ★★★★☆

Loved the game, but it was a bit unclear how can I be closer to these lovely people to not read this extra small font:D

Narrative ★★★★★

Strongest point of the game! I actually feel being a spy of some kind, actually giving an effort to decypher what characters are talking of

Artwork ★★★☆☆

Simple but lovely art, love the phone booth:D 

Audio ★★★★☆

BGM while fitting is a bit loud for my taste comparing to SFX (it's a game about eavesdrop after all:D). SFX are great and used really well!

Dang thank you for the thorough feedback! I'm glad it felt like you actually got to read the characters' story but had to struggle for it a little bit. That was the most difficult part for me, was trying to balance how to give you the intel but still make you work for it. I definitely needed some more playtesters and iteration on that!

I'm glad you liked the "phone booth" that definitely isn't a bookshelf ported from the main game I'm working on lol. I definitely overcommitted on the writing, and since this type of gameplay was new to me I ended up with very little time for art/SFX. So I can live with those being the weak points, as long as the narrative was cool!

Thanks again for trying it out, and best of luck in the game jam!!