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Make sure to consider the filesize of a gamejam game. I'm typing this up while waiting for the install and unzip, because this is the biggest file so far in the jam I've seen.

After booting it up I realise that it's likely these fancy assets that made the game so big, but I don't know if they are adding much to be honest. Having a more simple artstyle would have made the different assets you have clash a lot less with each other. 

Also, a crosshair would have been really nice. Especially since I originally thought I couldn't pick up the key, but that was only because I clicked on the pillar instead...