Yeah, I did notice the curve not moving towards the player's favor as fast as intended during testing. Also, I did had the idea of EXP from damage (couldn't due to time), but I like the idea of losing EXP as well...we'll have to see...
Also, I think you're the first one to mention actually beating it, so I'll take it as if you are the first one to actually BEAT it, so congrats!...but you also didn't. It's a loop, and you can never defeat us!!!