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I think this game is extremely clever. Each level challenged me to learn something new within the limited set of mechanics. 

The UI and audio are extremely slick. The subtle camera pan with mouse movement feels so good, and there was 0 friction when I wanted to place, move, combine, remove buildings.

I didn't realize at first that there were a set number of loops per level. I eventually noticed the UI at the center, which I had first assumed to be a restart icon.

Our two jam entries had similar ideas about crafting but very different genres and execution, which was awesome to see.