I actually really enjoyed this! It almost felt like sort of a "deckbuilder" 3D platformer, where your options are limited to what's currently in the "hand" but you're still aware of what's in the entire deck, alongside what can come up next. Very cool implementation of the theme!
If I had any criticism at all, it's that I feel like removing the little momentary stop that happens whenever you dash might give the game more of a sense of momentum, but that's a very minor gripe.
I'll be keeping an eye out for what you do next!