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(+1)

Looks and plays great - a nice concept reminds me of Super Mario Maker placing down pieces to help you get across and build a level, it's got a nice feel there.

I feel like the looping part was forced because there was no way to beat the level at first and then the theme was dropped after the first level.

There is definately something here and feel like more exploration would yield some awesome results, well done!

Yeah, you're right. I kind of rely on the player to make mistake on the first try each level, maybe miscalculation or misplaced the platform, to stick to LOOP theme. But thanks, this concept is really something that I'd like to explore more.