Yeah, that would definitely be helpful. Funnily enough, the reason that the game ends instantly without a death animation is because the player and the enemy both use the exact same code, its just that the enemy script modifies the Inputs given to itself. Because of this, the way enemies are instantly deleted, you, the player are also instantly deleted. Definitely a bad decision by me, though I'm glad you liked the combat in the game(except for the half second hitstop). Also, I played your game and it was pretty fun!