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(+1)

something tells me you should have prevented people from “R” on a spike button, cuz I get the feeling I might have had locked myself out of something since I couldn’t find a way to got to the desert haha or find a way to trigger the last lever for the upper room

(+1)

I thought about it but decided to leave it in because it wasn't fair. A better solution would be to check the entire map and make sure that in every possible situation there were alternatives and player could pass even if he stayed on the button with spikes. But because the game is quite short I decided to leave it in so that the game wouldn't be too easy.