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(3 edits)

I need some help as I do not understand how Divine Light works in the newest version. It makes no sense to me the way it consumes my armour. If I use it repeatedly on two enemies with the same stats, it consumes different armour. Sometimes it consumes more armour than the emeny HP (e.g. 7 armour consumed on a 3-3), sometimes less (e.g. 2 armour consumed on 4 enemies, no artifacts to increase armour). It seems totally random now. I really like the game and I am sure Divine Light was OP in the old versions, but this new mechanic is just a frustrating mistery for me...

After casting the spell, you lose half of your current armor. It doesn't depend on the number of enemies or anything else.

Thank you kindly for the response! Somehow I did not figure it out and I thought it was a bug

My mistake was not to specify this in the skill description :(