Very fun concept, but the spikes need a triangular hitbox - some of the movement is very unforgiving. The physics are fun and the orb is cute, i like it :3
Thank you very much :D yeah I was cutting it really close to the deadline and since I'm new to unity I didn't want to figure out non rectangular colliders also yes I did realise the unforgivable difficulty but again it was too late for me to figure it out