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First of all, this game is insanely polished. I honestly have no idea how you'd make something this good in such a short amount of time.  Also the game fits the theme in a really fun way. Reminds me of those pipe rotating puzzles in some games. The art style/color palette is super fun and simple and compliments the music. The super satisfying sound effects makes the game feel responsive and reminds me of Balatro. It's crazy good and I would love to see more from it! I do think that the timer should be optional though Because the puzzles are a little confusing at times, either having a photo of the completed puzzle or having a pausing period where you could plan out your moves beforehand would make the game a lot less stressful and would work well for slower audiences.

TL;DR: Art, graphics, and sound are all fantastic and responsive and the gameplay is super fun! Only real flaw is the timer being there with no extra help or no planning period.

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Thank you so much for the super detailed and lovely feedback!

I’m really happy that you like the graphics, sound and gameplay of the game - I made it by myself in a very short time so getting a comment like that is awesome 🥹

As for the timer, your suggestion is very reasonable. It can cause unnecessary stress, and I completely agree that adding an unlimited time / planning mode would make the game more friendly to many players. If I have the opportunity to continue developing after Jam, I will prioritize that part!

Oh, and I also want to clarify a bit about the comment on your game the other day: I just wanted to share my game for fun, not to promote it too much or try to spam anything - just eager to show it off to everyone. If the way I did it made you or anyone else feel uncomfortable, I sincerely apologize, I will learn from my experience and behave more carefully next time.

Again, thank you so much for taking the time to play and for such kind feedback! Wishing you lots of luck and fun in this Jam too