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Great visuals, and probably the best music I've heard this jam.

The GameThing having battery probably should've been mentioned (which it might've there was just too much text), I thought it was a bug.

Also, the day is waaaaaaaaay too long. I get that maybe you want the player to relate to the worker in game, but that was too tedious for me to play after Day 2.

(+1)

It was indeed mentioned in the dialogue. And I probably should have made the days shorter so that they can get to the later levels and since so many people were complaining about that…