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Really great work on the presentation even if they were a little overly long, there were some cool and interesting ideas and mechanics here which made the standard unreal engine movement feel more interesting and engaging. I did unfortunately get quite a few crashes while playing, but for an unreal jam game I don't mind a lack of optimization in that sense. Good work here!

Thanks! Ya cutting down the length of animations seems like the general consensus. I think the crashes that some people have has to do with the pc I'm compiling the game on but I'm still not 100% on that.