This a fun and cute roguelike.
I just kept hitting the carrot upgrades, but I could see how much depth you could get out of this with more veggies that offer different rewards, maybe "relics" represented by vehicles or buildings that give continuous upgrades. It's a really cool concept for a roguelike.
And we also love choosing 1-of-3 things! We made a roguelike deckbuilder for our game, would love your feedback if you wanted to give it a try!