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(+1)

Quite a nice game (I especially love the graphics) but I wish the gameplay relied a bit less on luck. Unless I'm missing something, it seems sometimes there is no way to guess you're going into a dead end until it's too late. I tried going with caution and going all-in with random jumps and both strategies gave the same results, only with the former being slower. ^^

Still a very fun random-choice game with an impressive level generation algorithm given the time limit! I don't know what you could add. Maybe some narrative with a story uncovering as you go deeper in these mines?

Definitely something I am aiming to fix in the next part. Appreciate the kind words :)

As for narrative - I toyed with this idea, but didn't want to pigeon hole given the next 2 parts. Likely, I will play with this idea again on the final part (since no new "twists" will be announced).