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(+2)

I loved the atmosphere on this! It has a PS1 vibe to it, which fits the theme very well. I also liked all the characters, it's impressive how you conveyed so many different personalities in the restrictions of a jam. The animations were a big plus, they were simple yet effective in showcasing different personalities! 

I don't know how I feel about the minigame mechanics, they added a new layer of engagement, but after a while they got a bit repetitive. I think this type of game would benefit from some point-and-click influence - like, instead of juggling you could get items from a neighbour to be delivered to another (I would love to see the guy who can't sleep sending an angry note to the one with the lound soundbox XD). Maybe it's worth checking out the LucasArts games for this ref. 

Also, I think the techniques you used have the potential to be expanded into multiple entries. You could change the environment, but also change the artstyle - I would love to see you guys turning into SNES characters with some donkey kong filters XD. Awesome game and awesome work, congrats!

(+1)

Heyyyy Marina, thanks for the kind words and feedback! I’ll look into these refs for sure!!

Yeah, during this project we fell in love with the technique of using edited live-action footage in game. It was so much fun and we will definitely explore other ways of using that!

Thanks for playing!! :)