Hey a game with recording mechanic like ours ^^. I really liked entering the room with you past self, it's cool that failing helps you in the future. The first rooms are kinda easy and it took a while until i finally saw how it worked. Maybe smaller rooms would help at the start of the game. I really liked the amplifier power and playing support with myself. Got to the dragon and it felt nicely balanced, although sending you back to the begining of the game is kinda harsh for a Jam game haha. Simple graphics but quite effective. I really liked this one!
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Thank you for your detailed feedback!
My initial idea was that the dungeon would be looped and you will come back to old rooms and the enemies would become stronger each time. It felt wierd upon testing so I scratched that idea and went with more linear level design. I agree that some of the levels don't make sense in the beginning.
I agree that resetting to game is harsh, but the game is extremely short anyway, so I didn't bother adding any checkpoints.
The amplifier interaction with past copies was accidental and I was surprised how well it worked. I'm planning to add more past-self interactions in my postjam update for the game.