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shadecore_dev

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A member registered Oct 22, 2016 · View creator page →

Creator of

Recent community posts

Congrats on #32 ranking!

Glad you liked it! I guess the small UI is the result of using high resolution monitor. I will fix that after the jam ends.

(1 edit)

Thank you for your detailed feedback!

My initial idea was that the dungeon would be looped and you will come back to old rooms and the enemies would become stronger each time. It felt wierd upon testing so I scratched that idea and went with more linear level design. I agree that some of the levels don't make sense in the beginning.

I agree that resetting to game is harsh, but the game is extremely short anyway, so I didn't bother adding any checkpoints.

The amplifier interaction with past copies was accidental and I was surprised how well it worked. I'm planning to add more past-self interactions in my postjam update for the game.

Thank you!

Glad you liked it!

Thanks!

I'm glad you liked it. I added exponential damage scaling for amplifier to todo list for post-jam update :)

Thanks!

Shadecore community · Created a new topic Bug Reports
(20 edits)

If you encounter a bug, crash, lag or visual artifacts, please, report them here.

Don't post gameplay discussions here, use the topic "Comments Section" for that, or create a new topic if you want.

Shadecore community · Created a new topic Comments Section
(1 edit)

Thread for general feedback and discussion on the game.