Somehow I won! pretty neat game, altho I couldn't see why the sprites where so blurry (perhaps changing the sprite filter to "point" or "nearest neighbour" would help?). Music was way too loud at the game's start. Respawning immediately after death was a very smart design choice imho. At first I thought I couldn't go past the edge of the screen, then I realized I could escape further. Having a textured background would help a lot with that.