Beautiful game!
Tried all possible ways to break the game lol.
A couple of ideas if they makes sense:
- How about adding the fast-forward options before the Dragon as well, IF it's a re-run? That way, first timers can have an immersive experience while other people can blitz through the game.
- Since Wanderer has no combat trait, how about letting them have 2 traits (both from gained from aspects), while increasing their cost to balance it?
- How about having a backup option to choose either a healing/ strength potion, in case there no favourable follower or item in the shop?
At times I found myself skipping the shop numerous times a row, since all the followers were stacked with aspects with no room for improvement.