It's always nice to play fellow card game especially so polished!
The interaction with cards felt good and I really liked the concept of passive cards that improve other cards. The art is great too. Great team work!
Nitpicking: after passing the tutorial, I think, I've beaten 5 or 6 levels until I got completely overwhelmed by the interactions. Maybe it's because English isn't my native language, but I had difficulties understanding differences between cards, keeping all that in mind, and their art was different only slightly. Maybe while the card is being dragged, show preview of how this will affect score/other cards. This could trivialize the game though, so it's up to you guys to decide.
Viewing post in This Is It jam comments
Thanks for the feedback. The points you made are absolutely valid. Our game is easy to play, but how the cards are related to each other is really complex, so you need some time to get into it. Better highlighting to show what's affected, changing capital lettering and also more distinct illustrations could help. I agree that the illustrations describe what's going on, but you have to look twice.....it would help to make them pop them more, for example have a different background for gain/grant etc. Better visual explaining is the aspect we have to work on most, but because of the time constraints we couldn't polish this aspect as much as we wanted.