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The game plays well, and I really like the concept of upgrading to boost level proficiency — it's a fun progression mechanic. The one thing that stood out to me, though, was how the character felt like it was gliding during movement. I think this could be improved with a proper running animation and quicker deceleration to give movement more weight and responsiveness. Overall, great job — I had fun playing!

Thank you so much! I definitely see what you mean about the character looking like they're gliding, a clearer set of animations for running and jumping are high on my post-jam update priority list