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(+1)

Is there a mechanic in the game when if you have a gun and you're at low enough mood to self-harm, the character will actually shoot themself? In one of my recent runs I think I managed to stumble into getting stuck in a big ditch with the mentioned gun after getting my jaw annihilated by a spike trap, and I kinda wished it could just be over sooner... aside from using the fast-forward button that is.

i haven't gotten an actual gun yet (i just downloaded 4.01, before i was playing 3.0), but i'd imagine so

yep, they added it in update 4

Damn, better keep mood up. Candy bars should be collected.

(+3)


Geofruit also makes a great way to improve mood. They're really common, and taste good.

Really? Neat!

Yeah, this game seems to have lots of ways to change emotional state, like seeing corpses, eating something yucky, going through withdrawal getting hurt, or even just sleeping on something uncomfortable will make your character sadder, while taking your time, eating tasty things, and consumption of drugs makes you happy. I'd imagine that also communication with the survivors makes you happier, I just never really checked.

Kinda, I have taken notice that seeing corpses (up close) always gives some sound. Like something like you eat something not fresh in Don't Starve. Might I have my issue of hearing, but I feel sure that I hear something as I stumble on the corpse.

(+2)

A good way I like to keep my mood up is just staying full.