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Took a few minutes to figure out the UI, but once I had it figured the game played easily enough.

I managed to get to Wave 5, but I had a brutal run of almost no stardust in Wave 4, but I was happy to reach that point.

I would have loved to see how much stardust I had without checking the store as I’d remember how much I needed for the next upgrade, but was constantly opening the drawer to see if I had enough.

One of the few games I played so far that had sound, I appreciated it a lot, the sounds were inoffensive and worked well for me, I especially loved earth firing off rapidly, that made me laugh.

I appreciated the attention to detail of the little rocking back and forth animations, some nice subtle movement there.

Thanks for your entry :)

(+1)

Thanks for the feedback! Many players including us found out that the stardust drops were brutal since the rate of it dropping was low. We had so much fun designing the planets and their effects! When we continue the project, we will definitely re-adjust and balance the game!