An enjoyable game but it got too hard quickly. I didn't really understand the power up benefits, and increased my luck. However, from then on I only got hard to catch fish, which i just could not catch. It was just too quick. Even if I did a double click straight away every time. Because of this, I stopped catching any fish at all, which prevented me from powering up and solving the issue. Setting that aside, this is a game jam game and I really liked the theme. Not sure how the necromancer part came into it though. Bringing fish back to life? Maybe I missed something. Anyway, good job.
Viewing post in Necrofishing Reap & Reel comments
Few people have said about the fish being harder to catch, i think this is a bug and i am disappointed by that tbh
Necromancy part comes into play when you reap the fishes soul and you use the fish souls to upgrade your rod, i wanted to go way more indepth on the necromancy part for the game and I ran out of time. on it, there is meant to be a event system but that currently bugged out.
I really appericate the feedback and you taking the time to write a nice review <3
Hi. Thanks for the reply. I tried it again, and with fresh eyes it made a bit more sense the second play through. I tried playing the game without increasing my luck, and it was much more playable. The moment I increased my luck, that's when the problem starts. So from a debugging point of view I would suggest you start looking there.
Just as an idea to develop the game, I did wonder perhaps whether releasing your catches could increase your luck instead? I couldn't see the point of releasing your catches otherwise. Anyway, just a suggestion.
thank you for taking the time to play through this again, i have a lot of ideas wrote down in my notebook.
I am actively working on fixing the bugs and changing a lot of the mechanics so its more understandable for the player, the release mechanic is meant to lower your curse duration, the curse gives you bad luck and makes it harder to catch fish but this is a big that needs to be adressed and fixed. But I will have a update coming very soon i hope!