The crash is actually fixed this time. The game is really hard because the black hole is really hard to control. The default bh time should be 1, even 1 feels too long sometimes when you're just trying to get it to nudge a little.
The black hole being so unpredictable is frustrating. Since the character has a tiny pathetic jump, there were a lot of instances where you needed the box in very exact area. I had to hope it would swing the box to the correct spot without it flying off screen, forcing me to retrieve it or reset the level. Maybe the solution was supposed to be getting the character to ride the box, but that was even harder to get right.
Cool concept and visuals, but the black hole needs a lot of tweaking to make the game more enjoyable. My summary would be that it felt like I was fighting the control mechanics more than actually beating the level.
I hope my feedback helps!
