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(+1)

For some reason none of the Unity web builds in this jam let me go full screen, so I think a bunch of UI was cut off.

As a result I didn’t really understand the mechanics of the dice system, and it wasn’t clear to me what made the dice UI pop up or what I was meant to do there.

It looked nice and I liked the atmospheric sound effects. Seems like a very ambitious jam project, nice work for getting it this far along!

Yeah I know I bit off more than I could chew so it kinda ended up being a half-assed attempt. Next time I'll try yo scope smaller. And yeah, the UI was a problem in the web build, but I felt more people were likely to play a web build than a PC build. Thanks for playing and for the feedback!