Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Yeah, exactly, it's the offscreen part.
If your levels were all single screen (like Mind over Magnet), then it would be less of an issue because you could see what went wrong.

Also, ha ha, yeah; believe me when I tell you that I know the pain of trying to make a game with zero art skills.
XD

I'll tell you what, I'm glad nobody's commented on how many similarities there are between this and Mind Over Magnet. I've done a few things to deliberately try to deviate from it. 

Just make a text adventure game! :-P