I found the gameplay really fun. I couldn't complete the whole thing, maybe I'll try again alter, but I did notice that the items spawn at completely random places, so the difficulty depends on rng. The environment together with the music made for an almost uncanny feeling. I think the theme could have been implemented stronger. I think it could have been a story game and the player would discover why they are the ONLY employee, thus fitting the them - only one.
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The unfortunate secret is that it can't be completed lmao I had a positive ending I was working on, but wasn't able to get it working before the deadline. I posted the "completed version" as well with the positive ending the next day on my account. I'm glad the uncanny feeling got across lmao I totally agree that the theme could be stronger with some more story elements throughout, perhaps something to work on over time.