Loved this take on the "spatial reasoning" kinds of games - nothing here was terribly hard, but the escalation with the cutting board was very clever! I noticed on the title screen that it looked like there was room for 20 levels, so I'm curious if y'all had ideas for further mechanics that didn't quite make it into the jam.
Either way, really solid execution, cute art ofc, really just a solid entry all around! Nice work!