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I like this game! I think that there should be a way to have a bit more strategy in this game as you can pass most levels by picking  a corner and shooting in every direction. Maybe an enemy that temporarily disables a clone? Or a clone's ability is different from the player ability (e.g, the player is long range but clones are short range)? It's a really interesting concept though!

I didn't realise you could do that strategy to cheese the game lol! We were actually going to have one clone at a time per round, but if we were to continue development for this, then we would definitely consider your helpful feedback!