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short but sweet! a little bit rough when I do a bad job at remembering the layout of a level and then am fumbling in the dark -- maybe dying should have shown you the level again (then you "forget" the level and have to prove you remembered it).

Glad you enjoyed it :)

I’ve gotten this critique a lot so I’m thinking when I expand upon the game after the jam of adding a hint feature after the player fails the level 5 times or so