Thanks for playing, and the detailed comment! Glad to see you enjoyed it.
If we had time to make a proper tutorial, that might have helped clear some things up, like needing to loop up the points. And yes - the snakes are unaffected by the slowdown; that’s a choice we made intentionally to put a bit more pressure on the player. Perhaps we could have communicated a bit better that they are unaffected.
I’ll make sure to play your game as well, super interested to see how you approached the theme!