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Thanks for playing, and the detailed comment! Glad to see you enjoyed it.

If we had time to make a proper tutorial, that might have helped clear some things up, like needing to loop up the points. And yes - the snakes are unaffected by the slowdown; that’s a choice we made intentionally to put a bit more pressure on the player. Perhaps we could have communicated a bit better that they are unaffected.

I’ll make sure to play your game as well, super interested to see how you approached the theme!

(+1)

Aha! Okay, yeah, the snakes being unaffected definitely put the pressure on, haha, but could have been communicated better. But I totally get it, it’s a game jam, fully-fledged tutorials are a lot to ask (we have no tutorial either).

Thanks for the reply, and looking forward to seeing your thoughts on our game!