A lot of our recent comments have been mentioning increasing the time, so I’m probably going to do that for the post-jam update haha. We have a history of poorly balancing difficulty in our jam games, though I was honestly quite proud of this one’s difficulty curve at the time of submission, but alas! This is why games need to be playtested! lol
Question though, do you think a blanket +10 seconds throughout each day would be sufficient, or do you think the time increases should be weighted more for earlier days or for more later days? In other words, should earlier days have a bigger time increase than later days, vice-versa, or should it be consistent throughout?
Either way, I’m glad to hear that you enjoyed the game! And we greatly appreciate the kind feedback!
