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(+1)

Thanks for playing! Hope your BURNING EYES get better soon...heh.

Anyways, yeah, this boss has a TON of HP (over five thousand), but that's the whole point. You are going into this final-boss fight at LV 1. It has higher DEF, and you have low ATK (sword is stronger than want). But, you get stronger each time you die, and your LV, HP, ATK, and DEF raises up. I don't expect unsuspecting players to make good progress until LV 10.

That said, I do plan to adjust the rate of increase ATK a bit. Also, the boss seems a bit more hefty because I took out a phase (due to it being unfinished), but left the hp the same and adjusted the two phases's HP requirement. With the third phase, it seems a bit more quicker. I plan to update the game to include the third phase when I finish it. I will also update the game after the game jam with a new map, some cool effects, and more dialog (I'll keep adding and adding...)

Now, let's get to the main point: this is a hard fight. I would be very surprised if someone beat this thing LV 1, because that will take a lot of dedication, skills, and luck. But the whole loop is you going back to try again. Each time you die, you get stronger, but the boss stays the same. You'll keep getting stronger, and stronger, and stronger...

...

...until you can beat that thing Six-Ways to Sunday.

I do plan to add a save system, to further drive the point home that you'll keep getting stronger as the loop stays intact. However, I'm debating whether or not to add it for the level system, or wait for the third phase to be done. We'll have to see how long it takes. 

Still, post-jam update immediately after voting period. Check it out. Added some cool-looking stuff.

So come back some time! Maybe you can defeat it!

...

Probably not.

You can NEVER defeat us!!!

Let's rumble!

(+1)

AH, stat's scale with level, that makes a lot more sense. A lot of my lower level runs were lasting quite a while, so that's probably why it felt like it dragged, I was supposed to get my butt kicked harder! I'll definately return for the rematch post jam! Nice work here still!