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(+2)

I wanna echo this feedback, you guys really nailed a satisfying gameplay loop here. For such a simple game there are so many decision points for the player and I feel like the control scheme was just the right blend of chaotically fast while still being entirely predictable. Good job on the art too, although the UI didn't seem to scale correctly for me when I was in windowed mode. The music was a nice and simple little beat that was thematic and not too distracting and I love what you did with the little buzz at the end when you get squashed. 

(+1)

Definitely some improvements to be made but I'm glad you got to see our vision. Thanks for playing 🙂

(+1)

yeah we were well aware of the scaling issues. It was like the very last thing we changed before submitting, so we barely got it to an at least functional level at the very end there. Full screen mode should work fine! But yes, we are aware. Appreciate the kind words!