I wanna echo this feedback, you guys really nailed a satisfying gameplay loop here. For such a simple game there are so many decision points for the player and I feel like the control scheme was just the right blend of chaotically fast while still being entirely predictable. Good job on the art too, although the UI didn't seem to scale correctly for me when I was in windowed mode. The music was a nice and simple little beat that was thematic and not too distracting and I love what you did with the little buzz at the end when you get squashed.