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I like the mechanics in this, but I feel right now it’s all a bit too much up to luck. On level 2 and 3 especially, it often seemed the game would just… decide I would lose, by giving me unworkable pieces, or starting the marbles in inconvenient spots. Each level took me several attempts, and when I finally did complete them, I actually never used looping! Eventually, the game would just hand me the pieces I needed, and the level would be over just like that. Maybe I wasn’t playing it properly, but I don’t know… it’s very hard to plan out a complex route involving looping when the piece selection is completely random, and often feels like it just refuses to give me the pieces I need. I think this has some potential, but could use some more playtesting.

I hear you! You mirror a lot of the other players' comments, so I'll just agree with you in general and say I'm adding your feedback to my notes cause I'll refer back to it when I work on a more done version! I had to get this one done in just two of the four days, but I'm pretty happy with the direction I found. Thanks so much for playing and sharing! :D