Very cool concept. I personally don't think you needed that dialogue choosing option at the beginning hehe, didn't add much, probably time better spent on gameplay/balancing. But the concept is very cool - there's another game on a similar concept I've seen in this jam but that one was a "meditative" experience while this is very very frantic! The ink worked great visually as well, and while it took me a while to get used the mouse controls, it worked very well after it hit!
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Oh, do you mean the “looks like you’ve been here before, do you want to skip the opening dialogue” option? To be honest, we added that mostly to save our own time during playtesting and reduce friction for players who wanted to play through the game again. It only shows up after you have gone through the opening once, so it’s really just to save time for our most dedicated players :)
Unless you meant the dialogue choices in general, in which case, yeah, it probably wasn’t the highest priority, but we felt like it would be fun to have a little bit of control over your character even during the “cutscene”.
For the similar concept game, are you talking about “The Geometry of the Mind”? That one was definitely neat, but yeah, very different vibes haha
Glad you liked the controls once you figured them out. There’s definitely a learning curve, but we think it feels good once you get it.