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Not bad, though as someone who plays a lot of platformers, this game felt a bit stiff. I think it is likely due to Sophie's slow movement speed coupled with how most of the movement abilities feel like they have hard limits in what they can do. I did think however that the float felt pretty good. It reminded me of stuff like the heli-pack from the Ratchet and Clank series. While the Jam theme felt a bit weak, the artistic theme felt pretty good. I like the use of vivid colors and I thought the skyboxes looked really cool. Nice job!