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absolutely thrilled to hear it! :D it was the core feature of our game afterall :D how far did you manage to make it

Sadly not too far. I made it to like the third screen and just couldn't get past no matter how hard I tried. Might need some small balance fixes, but I admit, I'm better at making games than playing them -_-

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third screen, is that the big jump after the cave you're referring to? or a little earlier? 

I can attest to the puzzle design being a bit hard, as I personally enjoy a good challenge, but I think combining that with the difficulty of platforming made it a little poorly executed.

A little earlier I believe. I don't think I got to the cave. It WAS challenging, and I feel like in a non-jam setting it'd get a lot of people into it. But for a jam, it ight be a bit TOO hard. Although I'm not one to talk. I designed a whole game that requires people to play to the midpoint and most people only gave it five minutes as it's a jam. :P

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first jam for me, so its a learning experience, but youre completely right! next time it will be muuuuuch easier. thanks for the input <3