Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

third screen, is that the big jump after the cave you're referring to? or a little earlier? 

I can attest to the puzzle design being a bit hard, as I personally enjoy a good challenge, but I think combining that with the difficulty of platforming made it a little poorly executed.

A little earlier I believe. I don't think I got to the cave. It WAS challenging, and I feel like in a non-jam setting it'd get a lot of people into it. But for a jam, it ight be a bit TOO hard. Although I'm not one to talk. I designed a whole game that requires people to play to the midpoint and most people only gave it five minutes as it's a jam. :P

(+1)

first jam for me, so its a learning experience, but youre completely right! next time it will be muuuuuch easier. thanks for the input <3