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I've played a lot of lasso games already this jam, so my frame of reference for them continues to expand. This one is fun, but it suffers heavily from unforgiving loop detection combined with fast enemies and a tight stamina bar. It gets very easy to feel like actually killing anything is impossible. Beautiful art and sound design, though.

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Thanks for the feedback, I'm glad you enjoyed it.

But I am kind of confused what you mean by unforgiving loop detection. If the loop connects, it should (hopefully) register.

A lot of the time, I'd draw a circle, but there'd be what I can only assume is one weird line in the loop where it didn't connect. Fixing these wasn't very consistent, either.

(+1)

It might be that the line was too short and you didn't realize. You can only drawn a very limited length so it's hard to draw a circle unless it's very small. It's better to rely primarily on your other abilities and use drawing more tactically.