solidly executed concept with no major bugs or issues, the concept of looping the quests works well but feels a bit lacking on its own and definetly could do with some kinda secondary upgrade system for every completed loop
Yeah, originally I had planned for quests to have more than just combat encounters, and to do something with the gold you get from the quests, but I kind of wasted the second day and didn't give myself enough time to do that haha. Thanks for playing!