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I'm happy you liked the game! High score is based on local storage, maybe it doesn't work with itch.io's iframe I'd have to test it. Since letting the ball survive if you hit the middle would negate the challenge I originally made it so that would lose score, but I figured giving a second chance to save the ball would be more interesting.

Wait I realized the problem. The original idea is that the highscore would be an arcade-esque pre-existing one, but I think I made it too high for anyone to beat quickly enough to see that the mechanic works ._.