I really loved the controls in this one, having your launch trajectory based on your orbit was a really clever way to utilize the theme. The game was surprisingly really difficult, was actually stuck for a while at the first fork in the road but that gave me the opportunity to get better at the game and learn how to jump from planet to planet. I thought the difficulty progression was pretty good with a lot of fun idea to spice up the gameplay though some sections felt really difficult, though that may be the intention. I came across a bug where after clearing the mechanical cluster of planets and the lower half of the board when I got the first baby star from the melon planet cluster a trail of baby stars appeared and produced at a seemingly infinite amount which I then decided maybe it's best I beat the game now before this gets out of hand so I didn't really get to go through the rest of the game but that's mostly on me. Overall really awesome game y'all!
Viewing post in The Tale of the Lost Stardrops jam comments
Sorry about that! I’m aware of that bug, and am working on preparing a patch for it (among other things) for after the jam period ends.
In case you’re curious, the bug appears to be related to how baby Stardrops will return to their original bubble if you die before first bringing them to a checkpoint. If they reach their original location before the screen transition, a new bubble will be created - then, during the screen wipe, additional bubbles are created for any babies that didn’t reach their spawn points in time. The bug seems to happen when you die while on top of one of those original spawn locations; something in that process goes wrong, and the game creates extraneous bubbles. It happens most commonly in area 2 (the tropical/beach-themed one) because the bouncy ball planets have a habit of killing your momentum and stalling you in place. This can crash the game if you get more babies than the normal maximum of 15, but your message suggests you just so happened to avoid that, which is good!
Sorry for the inconvenience, but I’m glad you enjoyed your time with the game :)