I'm really happy you enjoyed it.
Yes, it's hyperfocus. I'm in my mid-30s, and when I started working on this, something just clicked for me, and I knew this is what I needed to do. I'd done creative stuff before, but this is where a lot of my skills from before just came together, and it feels like a perfect match.
If you played the free demo here on itch, you played Chapter 1 (which is more of a Prologue, really), and about 15% of Chapter 2.
I'll be honest: I don't think I'll be offering any prices on itch.io ever again, what with the current situation for NSFW games. The only way I can have my game be indexed is by not setting any sort of price on it, so that's how it's going to stay. And also, deadlines are not really positive reinforcers for me with the way I do stuff. I want to be able to change my mind and discover my own working style, revise things as I see necessary, improve on and add new systems if I feel like it, especially since this is my first ever game.
I really like Patreon and the way it builds community and allows people to support what they want to see more of directly, so that's what I want to do going forward. That system also really motivates me, because I feel indebted to my patrons to release something good every month they can sink their teeth into, and makes me feel not entirely alone in this process. So if I need to have a stressor in my creative process, I want it to be that one.
But there will be more stuff coming from me here on itch.io as well.